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Steven Savage

Articles
- A way with worlds: 01 - Your Main Character
- A way with worlds: 02 - It is the little things that count
- A way with worlds: 03 - In the beginning . . . there was a lot of planning
- A way with worlds: 04 - Intelligent life and culture
- A way with worlds: 05 - Magic and Technology
- A way with worlds: 06 - Pyramids of Power
- A way with worlds: 07 - Getting a Vision
- A way with worlds: 08 - Your Worlds are in Danger!
- A way with worlds: 09 - Retcon as Continuity
- A way with worlds: 10 - The Fanfic Rebellion!
- A way with worlds: 11 - Attitude
- A way with worlds: 12 - Finding Inspiration
- A way with worlds: 13 - Writing religion in your continuity
- A way with worlds: 14 - Creating new religions
- A way with worlds: 15 - Timeline-Based Writing
- A way with worlds: 16 - Yin and Yang: Utopia Dystopie Cornucopia
- A way with worlds: 17 - SEX: A completely boring discussion
- A way with worlds: 18 - Putting it all together: Xai
- A way with worlds: 19 - World View: Evolving with Alicia Ashby
- A way with worlds: 20 - Yin and Yang: The Deadly Hero
- A way with worlds: 21 - Something Old, Something New, Something Borrowed
- A way with worlds: 22 - The Paradox of the Badass
- A way with worlds: 23 - The Persecution Rests
- A way with worlds: 24 - Service, Service!
- A way with worlds: 25 - Crime and Punishment (and a lot of other stuff)
- A way with worlds: 26 - More Crime and Punishment
- A way with worlds: 27 - Yin and Yang: Self-Serving Self-Sacrifice
- A way with worlds: 28 - Timeline-Based Writing: The Critical Axis
- A way with worlds: 29 - Why are we doing this?
- A way with worlds: 30 - Cycles of Conflict
- A way with worlds: 31 - Losing the Race
- A way with worlds: 32 - Yin and Yang: Knowledge and Ignorance
- A way with worlds: 33 - Yin and Yang: Subjectivity and Objectivity
- A way with worlds: 34 - The Odds
- A way with worlds: 35 - Normalcy
- A way with worlds: 36 - The March
- A way with worlds: 37 - God, Darwin, History
- A way with worlds: 38 - Parallel Earths
- A way with worlds: 39 - Technology and Terminology
- A way with worlds: 40 - Communicating Your World
- A way with worlds: 41 - Playing God
- A way with worlds: 42 - Without Words
- A way with worlds: 43 - TMI
- A way with worlds: 44 - The Drought
- A way with worlds: 45 - Aslan Meets His Match: Theme versus Setting
- A way with worlds: 46 - Dark Mary Sue
- A way with worlds: 47 - The Realism Factor
- A way with worlds: 48 - Apocalypse How

A way with worlds: 34 - The Odds
by Steven Savage of Seventh Sanctum
Page 2 of 2

Knowing the chance for things to happen in your world is important to writing, because knowing probabilities gives pattern and meaning to your world. A character who is more powerful than average will be able to do more. A vehicle that is much faster than average may prove an advantage, or if its a rare technology, be the target of theft. A rare weapon will call attention to its wielder.

Knowing the odds also keeps you from piling on improbabilities as well as lets you give your readers a reference. When you note a feat is nearly impossible, the reader may be impressed and enthralled. When several of these impossible feats happen with no explanation, the reader is likely to be depressed and appalled.

Besides, if your characters are fighting against all odds, it's nice to know what those odds are.

 

CHARACTERS' IDEAS ABOUT THE ODDS:
How characters perceive the odds is another important element of knowing how common occurrences, actions, and appearances are.

I once was involved in a study entering data on a study of how humans perceived and reacted to odds. It was not strictly mathematical - people react to odds not by simple calculation but by assumption, by payoffs involved, by perception, and so forth.

Have you ever heard people talk about a particular group (one they were most likely biased against) and how much power they had - though this group was a tiny and disliked minority? Did you want to ask them how that was possible (or more impolitely if they knew how stupid they sounded). That's a case of people not seeing the odds, but seeing their biases.

This produces an odd dichotomy in writing - you may well have a better idea of the odds of things happening, but your characters are likely not to be doing simple mathematical analyses of situations. You've got to figure out how they perceive and react to the odds as they see them.

So a bigoted fantasy dwarf may see elven conspiracy everywhere, even though there's no elves for hundreds of miles. Someone may fear catching an exceedingly rare disease due to hypochondria, but have a nasty drug habit that's sure to harm them because they need the high.

Of course, the actual odds may well catch up with such characters - and that can be a major part of your plot. In fact, its a classic element in stories that many characters, especially antagonists, keep dodging the odds, not thinking that they'll eventually catch up with them. A hero may sacrifice himself knowing full well he'll suffer because of the odds.

 

HOW MUCH DO YOU NEED TO KNOW?
I usually find the answer to this question is "enough to write and feel comfortable with the world." Yes, I've said it before in other columns - and I find it stands here to.

As for finding the odds - that's up for hard work, contemplation, and research. You can probably make better guesses than you realize, but don't go yanking ideas out of thin air with no backing.

Always write your research and findings down. There's no excuse to keep your hard work stored in your head where it may get misfiled.

 

SUMMARY:
Know the basic and important odds of your world and how your characters perceive them - it will help you write more realistically and write your characters more realistically as well.


A Way with Worlds is hosted at fanfiction.net, lit.org, and sffworld.com.
A German translation is in the works at
Christian Spliess's Page
It is archived at the
Way With Worlds archive.


Copyright© 1999, 2000, 2001, 2002 Steven Savage, sffworld.com. All rights reserved. No part of this may be reproduced or reprinted without permission in writing from the author.



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