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Steven Savage

Articles
- A way with worlds: 01 - Your Main Character
- A way with worlds: 02 - It is the little things that count
- A way with worlds: 03 - In the beginning . . . there was a lot of planning
- A way with worlds: 04 - Intelligent life and culture
- A way with worlds: 05 - Magic and Technology
- A way with worlds: 06 - Pyramids of Power
- A way with worlds: 07 - Getting a Vision
- A way with worlds: 08 - Your Worlds are in Danger!
- A way with worlds: 09 - Retcon as Continuity
- A way with worlds: 10 - The Fanfic Rebellion!
- A way with worlds: 11 - Attitude
- A way with worlds: 12 - Finding Inspiration
- A way with worlds: 13 - Writing religion in your continuity
- A way with worlds: 14 - Creating new religions
- A way with worlds: 15 - Timeline-Based Writing
- A way with worlds: 16 - Yin and Yang: Utopia Dystopie Cornucopia
- A way with worlds: 17 - SEX: A completely boring discussion
- A way with worlds: 18 - Putting it all together: Xai
- A way with worlds: 19 - World View: Evolving with Alicia Ashby
- A way with worlds: 20 - Yin and Yang: The Deadly Hero
- A way with worlds: 21 - Something Old, Something New, Something Borrowed
- A way with worlds: 22 - The Paradox of the Badass
- A way with worlds: 23 - The Persecution Rests
- A way with worlds: 24 - Service, Service!
- A way with worlds: 25 - Crime and Punishment (and a lot of other stuff)
- A way with worlds: 26 - More Crime and Punishment
- A way with worlds: 27 - Yin and Yang: Self-Serving Self-Sacrifice
- A way with worlds: 28 - Timeline-Based Writing: The Critical Axis
- A way with worlds: 29 - Why are we doing this?
- A way with worlds: 30 - Cycles of Conflict
- A way with worlds: 31 - Losing the Race
- A way with worlds: 32 - Yin and Yang: Knowledge and Ignorance
- A way with worlds: 33 - Yin and Yang: Subjectivity and Objectivity
- A way with worlds: 34 - The Odds
- A way with worlds: 35 - Normalcy
- A way with worlds: 36 - The March
- A way with worlds: 37 - God, Darwin, History
- A way with worlds: 38 - Parallel Earths
- A way with worlds: 39 - Technology and Terminology
- A way with worlds: 40 - Communicating Your World
- A way with worlds: 41 - Playing God
- A way with worlds: 42 - Without Words
- A way with worlds: 43 - TMI
- A way with worlds: 44 - The Drought
- A way with worlds: 45 - Aslan Meets His Match: Theme versus Setting
- A way with worlds: 46 - Dark Mary Sue
- A way with worlds: 47 - The Realism Factor
- A way with worlds: 48 - Apocalypse How

A way with worlds: 36 - The March
by Steven Savage of Seventh Sanctum
Page 1 of 2

When we build our worlds, we may know some fine details. We may know whys and hows and ifs and whens. We may know a thousand years into the past to explain the finest details. Even if our readers may not see some of the subtleties, its a lot of fun to know these things.

Then, when we write, we have a huge amount of data to call on - as I've noted before, you may even know enough that your stories almost write themselves. Knowing your world, your setting, can be a magical or even mystical experience.

However, it's very easy to miss something in the midst of writing the present and basing it on the past - the future.

 

CHANGE IS THE ONLY CONSTANT:
It's easy when we make worlds to think of history as the past - but as we write, history is happening to our characters and in our setting. Our world and characters are changing - at least they should be.

Change is a hard thing to write in our worlds - easy to forget, easy to overdo, easy to do by accident. However, change is the very essence of writing - if nothing happens, you don't have anything to write about. All jokes that this describes too much literature aside, change is important.

Doing it right is the problem, and that's what this column is about.

 

ACCUSTOM YOURSELF TO CHANGE:
First and foremost, it helps to be aware that your world and all in it will change. This may sound overly simplistic, but it's easy to get lost - easy to push the reset button, easy to resist logical changes to preserve elements you like, easy to forget.

How do you get aware of change in your world? Well, we all write differently, but the best advice I've found is:

  • Treat your world as under construction. It's never finished. This keeps your mind open.
  • With your stories, record the historical elements in your own timeline, even if your writing isn't particularly timeline-driven.
  • Review your past and current history occasionally to stay aware of what has and is happening in your plots.
  • Be open to change. If you stifle change, you stifle your world - and your readers will know.

 

WRITE WITH CHANGE IN MIND:
When you write, make sure you're aware of what happens - consciously or unconsciously. Keep track of plot outlines, notes to yourself, reread your stories - know when change is happening or just happened in your last writing binge.

Always reread your material - and for more than just spelling and grammar mistakes. Make sure there is cause and effect, make sure there is, essentially, history happening. If nothing happens, if you force your ideas down certain paths, it will affect the story negatively.

Be aware of the following:

  • What changes in your world - Is your world a culture of evolving technology, or hindered by superstitions that direct efforts only in certain directions? Some things change quicker or differently than others.
  • How fast change happens - Change may happen in your world at different rates depending on a variety of factors - if your world has a super-intellectual race, they may change quicker than others, for instance.
  • How far change spreads.
  • What barriers prevent changes - Change doesn't always occur easily. Cultural elements may stop things from evolving, a lack of mineral resources may slow technological development, etc.
  • What things encourage and enhance changes - Sometimes change is abetted by various elements - a war makes people innovate, a renaissance unleashes imagination, etc.
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Copyright© 1999, 2000, 2001, 2002 Steven Savage, sffworld.com. All rights reserved. No part of this may be reproduced or reprinted without permission in writing from the author.



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