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Steven Savage

Articles
- A way with worlds: 01 - Your Main Character
- A way with worlds: 02 - It is the little things that count
- A way with worlds: 03 - In the beginning . . . there was a lot of planning
- A way with worlds: 04 - Intelligent life and culture
- A way with worlds: 05 - Magic and Technology
- A way with worlds: 06 - Pyramids of Power
- A way with worlds: 07 - Getting a Vision
- A way with worlds: 08 - Your Worlds are in Danger!
- A way with worlds: 09 - Retcon as Continuity
- A way with worlds: 10 - The Fanfic Rebellion!
- A way with worlds: 11 - Attitude
- A way with worlds: 12 - Finding Inspiration
- A way with worlds: 13 - Writing religion in your continuity
- A way with worlds: 14 - Creating new religions
- A way with worlds: 15 - Timeline-Based Writing
- A way with worlds: 16 - Yin and Yang: Utopia Dystopie Cornucopia
- A way with worlds: 17 - SEX: A completely boring discussion
- A way with worlds: 18 - Putting it all together: Xai
- A way with worlds: 19 - World View: Evolving with Alicia Ashby
- A way with worlds: 20 - Yin and Yang: The Deadly Hero
- A way with worlds: 21 - Something Old, Something New, Something Borrowed
- A way with worlds: 22 - The Paradox of the Badass
- A way with worlds: 23 - The Persecution Rests
- A way with worlds: 24 - Service, Service!
- A way with worlds: 25 - Crime and Punishment (and a lot of other stuff)
- A way with worlds: 26 - More Crime and Punishment
- A way with worlds: 27 - Yin and Yang: Self-Serving Self-Sacrifice
- A way with worlds: 28 - Timeline-Based Writing: The Critical Axis
- A way with worlds: 29 - Why are we doing this?
- A way with worlds: 30 - Cycles of Conflict
- A way with worlds: 31 - Losing the Race
- A way with worlds: 32 - Yin and Yang: Knowledge and Ignorance
- A way with worlds: 33 - Yin and Yang: Subjectivity and Objectivity
- A way with worlds: 34 - The Odds
- A way with worlds: 35 - Normalcy
- A way with worlds: 36 - The March
- A way with worlds: 37 - God, Darwin, History
- A way with worlds: 38 - Parallel Earths
- A way with worlds: 39 - Technology and Terminology
- A way with worlds: 40 - Communicating Your World
- A way with worlds: 41 - Playing God
- A way with worlds: 42 - Without Words
- A way with worlds: 43 - TMI
- A way with worlds: 44 - The Drought
- A way with worlds: 45 - Aslan Meets His Match: Theme versus Setting
- A way with worlds: 46 - Dark Mary Sue
- A way with worlds: 47 - The Realism Factor
- A way with worlds: 48 - Apocalypse How

A way with worlds: 40 - Communicating Your World
by Steven Savage of Seventh Sanctum
Page 2 of 2

A Narrative Character is a character whose experiences can help the reader better understand the world. It may be someone new to a setting or someone knowledgeable who explains things to others. In their dialogue (or internal dialogue if it's first-person), the reader can learn about the world as that learning is part of the story.

It can get very tempting to insert Narrative Characters or overdo them. Don't. It then becomes another tool, and then an obvious tool, and then your reader realizes they're reading a story.

If you find you must use Narrative Characters (and at times as a writer, we have to make compromises), ask what situations occur in real life that would be some kind of exposition/explanation. One or two of those may do a world of good.

 

MY SOLUTION #3: Visceral Elements
One of the best ways to communicate how things work in your world is to ensure that you write elements that are very visceral in the proper levels of details and address them properly.

Your reader may better understand a world if you are careful, in your writings, to address issues anyone can understand and relate to, such as:

  • Birth
  • Death
  • Eating
  • Love and Marriage
  • Sleep
  • Travel
  • Work/Leisure

Now these elements are likely to pop up in your stories. These elements are also likely to be illustrative of how your world works and how your characters and your culture work. Showing a complicated marital ritual (or even a memory of how one went) can show a culture is highly organized. Characters having little to eat communicates a harsh environment.

If you're careful, tiny sentences, little moments, and many things that just happen to be in your stories can communicate the world to your readers. This is probably the most invisible way of doing things - and the way least likely to make the reader feel lectured too.

 

SUMMARY:
In helping people understand your world, you may have to be writer and worldbuilder at the same time - but there are ways to communicate your world effectively.


A Way with Worlds is hosted at:

The complete works are archived at the Way With Worlds archive.
A German translation is in the works at
Christian Spliess's Page


Copyright© 1999, 2000, 2001, 2002 Steven Savage, sffworld.com. All rights reserved. No part of this may be reproduced or reprinted without permission in writing from the author.



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