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Steven Savage

Articles
- A way with worlds: 01 - Your Main Character
- A way with worlds: 02 - It is the little things that count
- A way with worlds: 03 - In the beginning . . . there was a lot of planning
- A way with worlds: 04 - Intelligent life and culture
- A way with worlds: 05 - Magic and Technology
- A way with worlds: 06 - Pyramids of Power
- A way with worlds: 07 - Getting a Vision
- A way with worlds: 08 - Your Worlds are in Danger!
- A way with worlds: 09 - Retcon as Continuity
- A way with worlds: 10 - The Fanfic Rebellion!
- A way with worlds: 11 - Attitude
- A way with worlds: 12 - Finding Inspiration
- A way with worlds: 13 - Writing religion in your continuity
- A way with worlds: 14 - Creating new religions
- A way with worlds: 15 - Timeline-Based Writing
- A way with worlds: 16 - Yin and Yang: Utopia Dystopie Cornucopia
- A way with worlds: 17 - SEX: A completely boring discussion
- A way with worlds: 18 - Putting it all together: Xai
- A way with worlds: 19 - World View: Evolving with Alicia Ashby
- A way with worlds: 20 - Yin and Yang: The Deadly Hero
- A way with worlds: 21 - Something Old, Something New, Something Borrowed
- A way with worlds: 22 - The Paradox of the Badass
- A way with worlds: 23 - The Persecution Rests
- A way with worlds: 24 - Service, Service!
- A way with worlds: 25 - Crime and Punishment (and a lot of other stuff)
- A way with worlds: 26 - More Crime and Punishment
- A way with worlds: 27 - Yin and Yang: Self-Serving Self-Sacrifice
- A way with worlds: 28 - Timeline-Based Writing: The Critical Axis
- A way with worlds: 29 - Why are we doing this?
- A way with worlds: 30 - Cycles of Conflict
- A way with worlds: 31 - Losing the Race
- A way with worlds: 32 - Yin and Yang: Knowledge and Ignorance
- A way with worlds: 33 - Yin and Yang: Subjectivity and Objectivity
- A way with worlds: 34 - The Odds
- A way with worlds: 35 - Normalcy
- A way with worlds: 36 - The March
- A way with worlds: 37 - God, Darwin, History
- A way with worlds: 38 - Parallel Earths
- A way with worlds: 39 - Technology and Terminology
- A way with worlds: 40 - Communicating Your World
- A way with worlds: 41 - Playing God
- A way with worlds: 42 - Without Words
- A way with worlds: 43 - TMI
- A way with worlds: 44 - The Drought
- A way with worlds: 45 - Aslan Meets His Match: Theme versus Setting
- A way with worlds: 46 - Dark Mary Sue
- A way with worlds: 47 - The Realism Factor
- A way with worlds: 48 - Apocalypse How

A way with worlds: 45 - Aslan Meets His Match: Theme versus Setting
by Steven Savage of Seventh Sanctum
Page 1 of 2

Maybe you hadn't heard the news - but HarperCollins apparently wants to write more Narnia stories - but without the Christian influence.

Check out:

http://slate.msn.com/culturebox/entries/01-06-18_110460.asp

Now, normally I don't cover current events in this column, but this one is important to me, and important to building and writing worlds.

Yes, there's debate over this choice already. But I'm going to ignore:

  • The religious debate. I'm a Taoist anyway so I think I can be unbiased. Most people never heard of my religion.
  • The financial debate. Yes, the company may own the rights. Fine.
  • The ethical debate. Personally, I find this appalling.

There, with that out of the way, I'm going to aim for the writing debate. Besides, I'll be more pleasant and civil that way. I'm not even a fan of C.S. Lewis, and I don't like this.

The idea one can remove Christianity from Narnia brings up a topic that is important to world-builder and world-writers. Namely, if you have a major theme in your stories, can you write about the world while not writing about the theme?

Now, ideally, I feel the theme of a story is separate from it's world. The world can go on if other stories are told. Thus your setting may be a fantasy world, but you can tell tales of romance or mystery, adventure or comedy.

But it's not an ideal world, and ideal worlds are not often what we create - or sometimes we create very ideal worlds and that's where this controversy arises. Sometimes our worlds and stories are about ideals.

In the case of Narnia, author C.S. Lewis is unapologetically recorded as saying it's about Christianity. He makes no bones about it - he retold classic Christian ideas in an entirely new setting. Maybe you have talking animals, but the story is the same. Or, simply, Aslan is Jesus, get over it.

Now to some, taking religion out of Narnia may not seem any different than putting religion into storylines - fanfics do it all the time. It's even a point of contention for some people. I myself have seen it done, and usually done quite poorly. I rather imagine attempts to reverse-engineer a religious story would have exactly the same results.

However, religion or not, in or out, the problem is some stories are about themes that are core to their worlds. In the case of Narnia, that's the kind of world you have - it is not about Christianity, it is based on a Christian's world view. The story of Narnia therefore emanates from the very core of it's continuity- which are Christian concepts held by C.S. Lewis.

Some stories are about part of a world - and some stories are about the very foundation of the world. Your world may hold many possible themes, but when you do a story that concerns the very way your world works, then modifications to that story are extremely difficult to achieve. Even attempts to tell other stories may be bounded by this overarching story - anyone who's tried to write fanfic in a very tight continuity has found this out.

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Copyright© 1999, 2000, 2001, 2002 Steven Savage, sffworld.com. All rights reserved. No part of this may be reproduced or reprinted without permission in writing from the author.



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