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Steven Savage

Articles
- A way with worlds: 01 - Your Main Character
- A way with worlds: 02 - It is the little things that count
- A way with worlds: 03 - In the beginning . . . there was a lot of planning
- A way with worlds: 04 - Intelligent life and culture
- A way with worlds: 05 - Magic and Technology
- A way with worlds: 06 - Pyramids of Power
- A way with worlds: 07 - Getting a Vision
- A way with worlds: 08 - Your Worlds are in Danger!
- A way with worlds: 09 - Retcon as Continuity
- A way with worlds: 10 - The Fanfic Rebellion!
- A way with worlds: 11 - Attitude
- A way with worlds: 12 - Finding Inspiration
- A way with worlds: 13 - Writing religion in your continuity
- A way with worlds: 14 - Creating new religions
- A way with worlds: 15 - Timeline-Based Writing
- A way with worlds: 16 - Yin and Yang: Utopia Dystopie Cornucopia
- A way with worlds: 17 - SEX: A completely boring discussion
- A way with worlds: 18 - Putting it all together: Xai
- A way with worlds: 19 - World View: Evolving with Alicia Ashby
- A way with worlds: 20 - Yin and Yang: The Deadly Hero
- A way with worlds: 21 - Something Old, Something New, Something Borrowed
- A way with worlds: 22 - The Paradox of the Badass
- A way with worlds: 23 - The Persecution Rests
- A way with worlds: 24 - Service, Service!
- A way with worlds: 25 - Crime and Punishment (and a lot of other stuff)
- A way with worlds: 26 - More Crime and Punishment
- A way with worlds: 27 - Yin and Yang: Self-Serving Self-Sacrifice
- A way with worlds: 28 - Timeline-Based Writing: The Critical Axis
- A way with worlds: 29 - Why are we doing this?
- A way with worlds: 30 - Cycles of Conflict
- A way with worlds: 31 - Losing the Race
- A way with worlds: 32 - Yin and Yang: Knowledge and Ignorance
- A way with worlds: 33 - Yin and Yang: Subjectivity and Objectivity
- A way with worlds: 34 - The Odds
- A way with worlds: 35 - Normalcy
- A way with worlds: 36 - The March
- A way with worlds: 37 - God, Darwin, History
- A way with worlds: 38 - Parallel Earths
- A way with worlds: 39 - Technology and Terminology
- A way with worlds: 40 - Communicating Your World
- A way with worlds: 41 - Playing God
- A way with worlds: 42 - Without Words
- A way with worlds: 43 - TMI
- A way with worlds: 44 - The Drought
- A way with worlds: 45 - Aslan Meets His Match: Theme versus Setting
- A way with worlds: 46 - Dark Mary Sue
- A way with worlds: 47 - The Realism Factor
- A way with worlds: 48 - Apocalypse How

A way with worlds: 28 - Timeline-Based Writing: The Critical Axis
by Steven Savage of Seventh Sanctum
Page 2 of 2

The Critical Axis becomes the theme to launch your story, a certal reference point to which the other "clumps" of events can refer. It can be used to:

  • Launch the story, then end once things get going.
  • Have a reference point for other "clumps" to intersect. In other words, a plot the other semi-plots or side plots or subplots intersect.
  • Have the Critical Axis launch the story, then fade into the background as you focus on the other "clumps" once you've gotten to them. Just be sure to resolve it.
  • Have the Critical Axis start after the story begins and things are established, and use it as the end point.
  • Have the Critical Axis start events off or lead into events that may then cohere together into a plot.

The Critical Axis, in short, becomes your way to tell a coherent story around, or lauched by a specific "clump."

 

HIDDEN CRITICAL AXES:
I've also found that being aware of Critical Axes may help you find ones you'd missed, noticing points and plots and elements that intersected events that you hadn't seen.

Be aware that you can tell tales of seemingly discordant events if you find a thread that will help people follow them and relate. You're likely doing something like this already, but being aware of it can be quite helpful.

 

SUMMARY:
When you've got clumps of events you need in one story, find one that's a "Critical Axis" to tie them tighter to produce a coherent story that still show important events.

 

CAN YOU FIND A BETTER WORD THAN "CLUMPS"
I'm open to suggestions, because I really haven't found anything more appropriate without sounding pretentious.

 

STEVE'S SITES:
Yes, "Steve's Sites" is back for the important reason that I located some resources worth discussing. Remember to send me sites that you'd like to share with your fellow writers and worldbuilders.

Retrofuture - Get a look at what people in the past thought the future (and today) would be like. Very, very informative.

Religion Selector - A quick and dirty way to find out what religions fit what ideas. Good for character design.


A Way with Worlds is hosted at fanfiction.net, lit.org, and sffworld.com.
It is archived at the
Way With Worlds archive.


Copyright© 1999, 2000, 2001, 2002 Steven Savage, sffworld.com. All rights reserved. No part of this may be reproduced or reprinted without permission in writing from the author.



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