|Submitted by Shane Budden|
(Mar 13, 2001)
When will Raymond Feist go back to writing real books instead of shallow interpretations of computer games? For such a brilliant author, he is definitely slumming in the Legacy series, and Tear of the Gods is no exception. Shallow plots that are obviously computer game scenarios have characterised this series since Pug wandered around collecting 'magic energy' in the first one, and-surprise, surprise!-the plot in Tear of the Gods is as shallow as a saucer and as complex as a one-colour Rubik's Cube. Such as it is, the storyline involves the race for a mystical jewel (the Tear of the Gods) which allows the priests to talk to the gods. The usual suspects want to find the Tear before a vile entity named Bear gets it and brings doom to the world (sound familiar?). An assortment of characters straight out of a D&D module provide clues so that our poorly-realised heroes can save the day. The biggest problem with this book-and the Legacy series in general-is that it is clear that they were never part of the original vision. Many things in this book go against the brilliant theorising on the nature of magic in Prince of the Blood and The King's Buccaneer. Because the plot is so shallow, the threat posed by the enemy in this book is relatively minor, and could have been dealt with by Pug in a couple of hours (at least, Pug before Feist neutered him at the end of the serpentwar saga) which is probably why he is absent. Tear of the Gods is also inconsistent with established Kingdom history-Lucas' sons died in the Riftwar in this book, whereas they are very much alive in Silverthorn! This book is empty; the brilliant characterisation that sent Feist to prominence is absent, and the characters are one-dimensional. Feist continues to sully his hard-earned reputation with the Legacy series-a reputation that was swaying enough following his poor conclusion to the Serpentwar Saga, a potentially brilliant series ruined by being at least a book-and-half short. Feist is my favourite author of all time, but I look forward to him writing for his reader fans again, instead of pandering to barely-literate computer geeks.