Home Literature Stories Movies Games Comics Blogs News Discussion Forum Art Gallery
  Science Fiction and Fantasy News
SFFWorld News – 11/16/09 (11-16)
SFFWorld News – 10/31/09 (10-31)
MERLIN Book Signing at Forbidden Planet UK (10-22)
Coming Soon TEMPEST RISING (10-09)

Official sffworld Reviews
The Words of Making by David Forbes (11-16 - Book)
Transitions by Iain M. Banks (11-16 - Book)
The Dragon Book: Magical Tales from the Masters of Modern Fa by Jack & Gardner Dann & Dozois (11-09 - Book)
Wolfbreed by S. Andrew Swann (11-02 - Book)

Site Index

    Bookmark and Share


View Full Version :

Diablo 2


Pages : [1] 2 3

Azurehero
November 2nd, 2000, 07:00 AM
I have to get my fix of this game every day. At least two hours. Yesterday I played it for 4 hours, I got through the monastary jails and into the second contier (sp). There are some TOUGH monsters in there.

I'm playing the barbarian. A two handed sword in either hand, some decent armor . . . and 40,000 pieces of gold sitting in my personal stash. Life ... is good.

I hate it when I die. Going and back and getting your stuff sucks. But at least all the fields don't reset. Am I right?

What kind of characters do all you people like and why? I like the barbarian because of his brute strenght and two weapons abilities.

Loki
November 29th, 2000, 11:53 PM
I just thought you might want the walkthrough: click, click, click, click, click, click, click, click, click, click. when you come up against a boss you have to click REALLY hard or else he might kill you.

Sponsor ads
Talis
December 6th, 2000, 10:15 AM
Oh, come on...D2 is actually a pretty good game. Sure, there's a sense of the arcade style "Gauntlet" combat, but there's a little more to it, especially when playing it over a LAN, or just jamming it on a huge monitor with the lights out and the expensive headphones on. I thought the soundtrack was very well done, and it truly brings the player into the game. The graphics could have been bumped up a notch from 640x480, but some of the 3D effects still look great. Combine that with ambient & action sound effects, and you've got your two hour need. I'm sure the game appeals more to the original Diablo fans.

[This message has been edited by Talis (edited December 06, 2000).]

Huike
January 30th, 2005, 08:56 AM
This game kicks ass, perhaps even more than Baldure's Gate 2 IMO....

I always went for the Druid, and have played uncountable hours online. There is so much freedome and gaining levels is amazingly fun..... unlike some games.

Sadly, however, although there are still a few, not many people play Diablo 2 anymore...... :( ............ and the ones who do tend to be either hackers or idiots only out to boast about their levels

Merancapeman
January 31st, 2005, 08:10 AM
Oh, I remember those days.... especially Diablo 1. Well, I could help out because I used to be a good ol' veteran of that game. Unfortunantly everything was deleted and I am never playing it again (this has happened almost three times. It seems the source of my computer crashing was Diablo II.... wierd..) If I could help in any way, just ask!

Shehzad
January 31st, 2005, 03:05 PM
I sometimes still play D2, but it has receded ever since I got lost in the world of NWN...

Huike
January 31st, 2005, 04:32 PM
I'm very tempted to buy NWN, could someone please compare it to Diablo and/or Baldur's Gate II (I love both) :D

Thanks

Gregorius_H
February 1st, 2005, 02:10 AM
Ahhh... I remember fondly my Diablo II days. I remember the first time a leveled a summoning Necromancer to lvl 99... the first time a raised all 123 minions in my army... the first time I won a duel by lagging out the other player... ahhh... those were the days.

and then came 1.10... and I stopped playing. Don't know why, it just didn't seem to be fun anymore. Perhaps I just got over it...

But now I have World of Warcraft! And all is well with the world again...

Merancapeman
February 1st, 2005, 07:39 AM
Yeah.... Too bad Diablo 2 killed my computer. Me and you would have been an excellent duo! :)

milamber_reborn
February 1st, 2005, 07:25 PM
Do you have the expansion or are you stuck with that awful resolution?

I always went the mage. I find it more fun throwing fireballs then whacking monsters with my trusty staff.

Save and trade, reload and trade etc. until you swindle a trader out of an awesome weapon. Make sure your resistences are balanced. Download a cheat utility in case you can't hack the end level, as it's a bitch.

 

Latest

The Words of Making by David Forbes
11-16 - Book Review
Transitions by Iain M. Banks
11-16 - Book Review
SFFWorld News – 11/16/09
11-16 - News
The Dragon Book: Magical Tales from the Masters of Modern Fa by Jack & Gardner Dann & Dozois
11-09 - Book Review
Wolfbreed by S. Andrew Swann
11-02 - Book Review
Diving into the Wreck by Kristine Kathryn Rusch
11-02 - Book Review
SFFWorld News – 10/31/09
10-31 - News
Isis by Douglas Clegg
10-26 - Book Review
Isis by Douglas Clegg
10-26 - Book Review
Isis by Douglas Clegg
10-26 - Book Review
Isis by Douglas Clegg
10-26 - Book Review
MERLIN Book Signing at Forbidden Planet UK
10-22 - News
Salamander by Nick Kyme
10-19 - Book Review
The Windup Girl by Paolo Bacigalupi
10-12 - Book Review
Triumff: Her Majesty's Hero by Dan Abnett
10-11 - Book Review
Coming Soon – TEMPEST RISING
10-09 - News
Something that is not a packaging device.
10-09 - News
How Victorious is the Victorious Parasol?
10-07 - News
The odd neighbors of a first-time homeowner
10-07 - News
Silly Fantasies
10-06 - News
Leviathan by Scott Westerfeld
10-05 - Book Review
X-Isle by Steve Augarde
10-04 - Book Review
“It Somehow Always Involved an Assassin with Extraordinary Powers And A Love of Espressos”
10-02 - News
In Their Own Words: K.J. Parker on The Company
10-02 - News
The Drowning City by Amanda Downum
10-01 - Book Review
Antarctica by Kim Stanley Robinson
09-28 - News
Beauty by Sheri S. Tepper
09-28 - News
The Black Raven by Katharine Kerr
09-28 - News
The Bone Doll's Twin by Lynn Flewelling
09-28 - News
Brightness Reef by David Brin
09-28 - News

New Forum Posts




About - Advertising - Contact us - RSS - For Authors & Publishers - Contribute / Submit - Privacy Policy - Community Login
Use of this site indicates your consent to the Terms of Use. The contents of this webpage are copyright © 1997-2009 sffworld.com. All Rights Reserved.