matthewajg
November 9th, 2001, 02:42 AM
I am looking to die-hard WoT fans for the confirmation on this one...
In the recently published RPG based on the WHEEL OF TIME series by Robert Jordan, one of the "weaves" a channeler can make it called "Fly". It is similar to the spell of the same name in Dungeons & Dragons, an old standard in the Magic-User repetorie. Now, if memory serves, many Aes Sedai (Morraine included) have stated that using the One Power to FLY is impossible. It is not a Lost Talent like Travelling, Dreamwalking, or Milking the Tears...it is described as impossible. A channeler can use threads of Air to lift other people/objects, but they cannot be used to lift yourself.
Does anyone else remember this explanation from the novels? I am curious because supposedly Jordan was closely involved in the making of the gaming system, and had approval on what would be allowed in the game...so why would a weave, which has been described not as Lost but impossible, be included in the game version?
In the recently published RPG based on the WHEEL OF TIME series by Robert Jordan, one of the "weaves" a channeler can make it called "Fly". It is similar to the spell of the same name in Dungeons & Dragons, an old standard in the Magic-User repetorie. Now, if memory serves, many Aes Sedai (Morraine included) have stated that using the One Power to FLY is impossible. It is not a Lost Talent like Travelling, Dreamwalking, or Milking the Tears...it is described as impossible. A channeler can use threads of Air to lift other people/objects, but they cannot be used to lift yourself.
Does anyone else remember this explanation from the novels? I am curious because supposedly Jordan was closely involved in the making of the gaming system, and had approval on what would be allowed in the game...so why would a weave, which has been described not as Lost but impossible, be included in the game version?

