View Full Version : Stealth vs brute force
November 18th, 2002, 04:12 AM
I recently acquired a copy of Hitman 2-Silent Assassin, which some people may already be familiar with.
It's about an assassin who performs hits using stealth with piano-wire, sniper rifles, and other silent killing techniques.
The missions in it are very open-ended, i.e. you can complete them however you like.
As much as I love the good old shooters like Max Payne, UT, Kingpin etc, there is something darkly gratifying about garotting an enemy and then dragging his body off behind a bush to remain undiscovered!
Tenchu was a very similar game set in medieval Japan on the Playstation where you played a ninja and killed as silently as possible.
In both games you can forgoe stealth if you want to and just run at them with sword swinging or guns blazing. However, getting in and out, killing without being seen or heard is a new level of gaming coolness IMO.
November 18th, 2002, 08:36 AM
go get hold of a copy of deus ex
It's open ended do the mission how you like- guns or stealth approach is right up your street.
Play it on max difficulty where one shot to your head kills you, and the stakes go right up.
Good plot to boot
If you just want stealth though- try thief 2 (or wait for thief 3 in development)
November 18th, 2002, 01:38 PM
Has anyone seen Splinter Cell - looks seriously good and is apparently almost totally stealth driven. kahnovitch there's a tenchu 3 already in production for PS2 and it looks pretty darn good. I have to admit fb I wasn't that big a fan of deus ex, it was all a bit bleak and dull for me. Is Hitman 2 worth getting kahn?
November 18th, 2002, 06:41 PM
I've been eye-balling those games myself.
November 18th, 2002, 06:45 PM
I don't know if you guys have played the first game in the Hitman series but in the sequel the controls have changed a bit, and there are some new added stealth features like looking through keyholes before you open doors, aneasthetic for rendering targets unconscious instead of killing them (civilian targets etc)
There is also a default silent attack at close quarters when you have a firearm in your hand which pistol-whips or rifle butts your target instead of shooting them, as well as a side-step for getting better visibility on shots when you are peering around corners.
There may be more, but I've yet to discover them.
The arsenal of weapons has greatly increased with snub-nosed .357 magnums, crossbows, armalites etc. You also discover them as the game goes on.
It's great to know there's a Tenchu 3 in production, but I'll have to pray they do a PC version as I don't want to buy a PS2 for one game.
P.S. I'll have to check out those games you mentioned FB.
November 18th, 2002, 10:27 PM
Deus Ex was great aside from the graphics.
Wish I had a computer that could run Hitman 2.
Wish I could afford an X-Box so I could play Splinter Cell. I'd also buy Halo 2 and Brute Force.
November 19th, 2002, 08:55 AM
you probably just need a semi-decent CPU Mil. Anything around 700mhz would do it and about 128ram
November 20th, 2002, 07:04 AM
Unfortunately I need a new 3d card too, and some monmey to pay for it all. All I can do at the moment is dream and play the few games I love that actually run on my PC.
February 13th, 2003, 09:44 AM
Just giving this thread a little bump for fans of stealth styled games.
I got my hands on a copy of "Thief 1" as mentioned by Fluffy bunny, but also aquired "Ghost Recon" recently, which I mentioned in another thread.
In the game you control a platoon of six soldiers which can be seperated into groups called "fire teams".
You can select from a roster of Riflemen, Snipers, Support (heavy machine guns etc) and Demolition (anti-tank, mines, demo charges etc).
The game relies heavily on stealth and the careful deployment and movement of your men. You can crouc down and also fo "prone" i.e. lie flat on the ground.
Two hits and your dead meat, but the mission isn't over until every member of your team is KIA (or you complete it)
It's damn hard at first and can be a bit frustrating, but when you learn to keep your head down and move your fire-teams into effective cover positions etc, it becomes very engrossing.
You need to save regularly when you start out, and as the missions progress, you unlock "specialist" soldiers with greater skills.
After each mission you can assign points to your soldiers attributes etc (like an RPG) increasing their skills.
Well enough of the review. If you like the Hitman games, you'll like this a lot.
February 13th, 2003, 09:55 AM
I really like the stealth aspects of games such as Splinter Cell (Great game!), but if I want to just kill and do lots of damage, I go for Halo or UC (Unreal Championship), those games are fun, they just require a lot less skill/timing/carefullness.
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