Hi Bardos, I posted a reply to this topic under the Fantasy heading...
May 8th, 2001, 01:24 PM
hmm. Yeah, most fantasy has seemed to be pure "fantasy", period. I was thinking that if I wrote something, I'd research it very carefully and try to have a well defined world. Like, when the "magic" isn't happening the characters beat each other up with medieval weaponry in a realistic way, and the "magic" in the story would be, although extremely powerful, clearly defined so that the reader knew what it were capable of. I.E. no spells that change "fate", but magic acts in a concrete fashion, like putting out big walls of flame and the like. Plus I was thinking about giving "warrior" characters a change to slay their mage counterparts : grab an "antimagic" sword and get close enough, and the mage's powers will be rendered ineffective, so the characters are forced to duel with swords.
May 9th, 2001, 12:51 AM
This reminds me of RPGs! http://www.sffworld.com/ubb/smile.gif