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Thread: 30 Days of Worldbuilding
July 11th, 2011, 08:20 PM #1
30 Days of Worldbuilding
I came across 30 Days of Worldbuilding a few days ago, and immediately thought 'That sounds like fun!' because I'm a geek.
Not 14 days. Not 27 days. Not 143 days. 30 whole days of worldbuilding is scientifically proven to be the optimal amount of worldbuilding. There's even a PDF, so you know this guy is an authority on the matter.
Scanning the list, a question I've often had returned: What is it with fantasy and map fetishism?
I even recall Sara Douglas claimed that all you needed to do to write a fantasy story was to draw a map. She touches on it here. She apparently taught a course on writing fantasy where she had everyone start by drawing a landscape on a piece of paper.
Then again, she also states: "Neither magic nor adventuring quests can be believably set in a modern, logical and scientific world."
Which earns a giant WTH from me.
July 11th, 2011, 08:33 PM #2
I'll have a look at it, might learn something.
July 11th, 2011, 09:10 PM #3
That PDF is a formatting nightmare. It's literally a wall of words. Some space between sections would be nice.
July 11th, 2011, 09:42 PM #4
July 11th, 2011, 10:16 PM #5
The National Novel Writing Month fantasy and SF folks usually begin this exercise in October. They take Halloween off, since they can begin writing at midnight.
July 11th, 2011, 10:47 PM #6
July 11th, 2011, 11:20 PM #7
July 12th, 2011, 12:18 AM #8
July 12th, 2011, 02:48 AM #9
July 12th, 2011, 03:52 AM #10
July 12th, 2011, 11:18 AM #11
I've done some worldbuilding, and I find that getting a map going first has really helped me develop my story. I've always loved maps and been fascinated by how places can affect our circumstances and even our choices.
Though, I've spent far more than 30 days on building my world...
July 12th, 2011, 04:46 PM #12
- Join Date
- May 2011
- Blog Entries
I must be in the minority but I never draw maps. I don't know how, cannot draw, and seriously have no interest in them. I don't even look at the maps in the books I read. I'm glad they exist though since a lot of people seem to enjoy them.
July 14th, 2011, 01:56 AM #13
July 14th, 2011, 06:55 AM #14
I started the 30 days... program and found it boring. I feel bad linking something so unfun. I don't get it; I like worldbuilding but when I try worldbuilding programs, I hate it.
Here's another, well-known one: Fantasy Worldbuilding Questions.
Or maybe you want something more sciencey? On Creating an Earthlike Planet. It has such useful suggestions as:
...if you want to randomly generate an interesting night sky resembling the Earth's, you could do worse than the following equation, which I empirically found to be useful:
magi = 2 * log10i + B - R * rand(100) / i
where magi is the magnitude of the i'th brightest star, R is a randomizing factor (the larger it is, the greater the deviation from a true logarithmic scale), and B is the magnitude of the brightest star in the sky. For Earth, R = 1 and B = -1.4.
This should give you a naturalistic distribution of the stars by brightness
Last edited by hippokrene; July 14th, 2011 at 07:13 AM.
July 14th, 2011, 10:02 AM #15
- Join Date
- Dec 2009
- caught in the whirlwind of my imagination
- an area of land almost completely surrounded by water except for an isthmus connecting it with the mainland.
- a narrow strip of land projecting into a sea or lake from the mainland
Ok, so there is a third, middle one in there. But it defines what people might mean when they say "THE Peninsula" and does not pertain to peninsulas in general.
EMMAXIS, if we go with how you are viewing peninsulas, then any land mass could be called a peninsula, really. North America is a peninsula of South America and vice versa. Africa is a peninsula of the Eurasian land mass via the strip of land that has now been cut through by the Suez Canal for over a century. I could go on, but I won't.
As for how many cities does a continent have to have before it can no longer be considered a peninsula? Well, peninsulas are land formations. They have absolutely nothing to do with cities as cities (and settlements of any kind) are a human, societal thing. They are not related in the way you seem to be trying to connect them by. I take a peninsula as a small jut of land into an area of water that surrounds the land on 3 sides. But if it has multiple nations on it, each of which may take days to cross from one border to another (any border) then that is not a peninsula.
As for world building, I love it. Maps are a must. They help bring my worlds to life as I can then actually see where I'm putting my characters, geographically speaking. I looked the initial worldbuilding link from Hippokrene, it was a bit interesting. Not as all thought consuming as I had expected. But, eh. The climate exercise got me thinking about one of my stories. Not as much for the weather patterns featured in the one story I tried it with but, more for the emotions I wanted to evoke with the tale. I knew them, but it made me think of them again and I had to consider whether I was truly evoking them like I wanted to or not.