Published on February 23rd, 2001 02:37 PM
When we build our worlds, we may know some fine details. We may know whys and hows and ifs and whens. We may know a thousand years into the past to explain the finest details. Even if our readers may not see some of the subtleties, its a lot of fun to know these things.
Then, when we write, we have a huge amount of data to call on - as I've noted before, you may even know enough that your stories almost write themselves. Knowing your world,