Submitted by Richard Rouillard (Jan 11, 2001)  Remember those days when you used to pay to see a movie but then snuck in to see a different movie instead? That's what I should have done when I paid to see "Dungeons & Dragons". As a Dungeons & Dragons Role-Playing Game player for nearly two decades, I was hoping I would be entertained by the movie. Fans who play the game will hardly relate to the movie beyond some game terms mentioned, like "feeblemind spell" or "halfling". The movie's saving grace (if it could actually save it) would be the dragons' arial war at the end, although I'm not sure what role the dragons actually played in the overall plot. If you really want to see a dragon animated on the big screen, I would recommend other movies with more impressive dragons like "Dragonheart" (1996). The movie's plot could have been thoroughly thought out and the casting...well, let's just not go there. For those who have played the game, the movie fails to bring to the screen the scope of what the game is really all about. Unfortunately, it seems as though, Wizards of the Coast Inc., the makers of Dungeons & Dragons Role-playing Game, didn't have a lot of creative influence in this movie. For years, avid D&D fans have been wondering why there hasn't been a movie released that could do the role-playing game justice. Apparently, those very same fans will have to wait a while longer.
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