Unreal is dead, long live Pariah (2005-01-23)If the success Digital Extremes garnered from their addictive first-person shooter (fps) Unreal in all its incarnations wasn’t enough, then their new fps, Pariah, it seems has even more to live up to. Pariah’s claims of; an immersive storyline written by experienced Hollywood writers; new and innovative first-person action and the best multiplayer experience ever, means that there will be a lot more than the Unreal legacy on the line come release day.
Founder and creative director of Digital Extremes, James Schmalz, has said that between the solid foundation of the Unreal engine and the experience gained from those games, Pariah has a good chance of hitting the jackpot. Moving away from the combination of stealth and action now commonly associated with the fps, Pariah is far more full-on, out-and-out action. What makes Pariah different from other games in the genre is the upgradeable weapons systems, the weapons form the focal point for the game in both single and multiplayer along with the detailed storyline.
Its other unique selling point is Pariah's use of X-Box Live through an exciting map editor that allows gamers to create their own maps and publish them on Live. Meaning you can download unique maps from friends, the X-Box community and official Digital Extremes layouts. This adds a great spin to multiplayer and on-line games along with a new game type called Front Line Assault, details of which have yet to be released.
Destined for PC and X-Box, Pariah is also rumoured to be due on PS2 with Schmalz saying that he could not confrim the official status, only that it was proceeding well.
Pariah is currently in the final process of debugging and polishing and should be released within the next few months on PC and X-Box.
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