Cons:
-- continuity screw-ups: Other people have been over this. I would point out, though, that Erik von Darkmoor was one of the main pov characters in the Serpentwar, and forgetting about an entire arc of his development is a major, major oops.
-- the writing is awful: Feist relies on vast tracks of descriptive text to get across what is going on, passages stuffed full of largish words to make them sound sophisticated and hide the ham-fisted narrative technique. We are, for the most part, told what characters are feeling rather than being shown. Words are often reused close together or in place of a more appropriate synonym, giving the impression that the whole book was written just to get the story out there with no attention to how it was told.
-- the point-of-view: Feist uses a funky point-of-view camera which any debut author would be raked over the coals for employing in this age of tight perspectives. The narrative voice seems to hover a little ways behind the focus character's shoulder, but can quickly swivel and focus on another character without warning. This is great for moving the plot along, but gives the story an ungrounded quality and does not help the flat characterization. The style on the whole is very wonky and did not help my sense of immersion.
-- portrayal of women: Sometimes Feist is so misogynistic it hurts. Has been for a while now. Back during the original Riftwar series we had it good, but ever since around about Prince of the Blood things have been getting pretty dodgy and its gotten really bad in this most recent six-book arc. Basically every female character, major or minor, encountered in Conclave of Shadows was portrayed as a sex-loving hedonist, [Miranda exempted, as she did her time in Serpentwar], with few other character traits. I thought Feist had solved this problem by simply not casting any women other than Miranda in Wrath of a Mad God, [besides a brief appearance for Elfqueen Aglaranna which fans will appreciate]. Yet near the end there is a conversation held between some of the useless men discussed above about Jim Dasher's theoretical love-interest Michelle which just struck me as coarse and unnecissary. Note that I am male and consider myself hard to offend. It was just so superfluous, as though Feist had to get a good dig in.
-- and speaking of Jim Dasher... : Really, now, if Feist misses Jimmy the Hand so much that he felt it necissary to essentially include a slightly older, rougher, more bad-boy version of him, why wasn't the character introduced years ago instead of appearing cold out of nowhere? Ultimately, this Jim turns out to be little more than a plot vehicle, but if he had been developed from the beginning of the Conclave series, in the place of Tal Hawkins, say, something might have been made of him. Another example of spur-of-the-moment story construction. And really, why just pick on 'ol Jim? Magnus, Kaspar, all the characters being touted as the new generation, they all smack of "I was done before, but better", and are really rather flat. Even old characters like Pug and Tomas have lost a lot of what made them compelling, because they've essentially reached the end of their emotional arcs and evolutions but are driven on, shambling dolefully, in service to the plot. Nakor, meanwhile, continues his growing tendency to be more of an irritating and talky know-it-all plot device than the cheerful and mysterious gambler we met so long ago. I often felt that all the action was being propelled solely by Nakor revealing things when it suited the plot, ['cause he really has got all the answers.] This problem, however, is solved by the end of Wrath with Nakor?s death, which managed to be reasonably effecting even though I?m kinda glad he?s gone.
-- power overload: First it was the Great Ones of the Tsurani Empire. Then it was the Valheru dragon lords, formidable foes by any standard. For a while we kept it reasonable and engaging with the moredhel and the Pantathian serpent men. Then we had to get a little bit more cosmic, 'cause we'd already done the aforementioned, so we upgraded to demons. Then we went for the Nameless One, the nigh-omnipotent god of all evil who's mere name brings his vile eye to rest on the lives of tiny men. Now we've got to go one better, so we're gunning for beings from outside of time and space who are antithetical to all life, [introduced way back as a gloriously threatening sidenote, but now brought to the fore], ... I think you see the problem here. Feist is engaging in an arms race with himself to create ever more dire threats for our heroes, and its getting rather silly. Its also getting to the point at which the intrepid soldier/spy/other non-magicians whom Feist loves so much, to put it bluntly, can't do squat all.
I could go on, but I don't think I will. I'd love to discuss anyone's theories on how we got to this sad juncture with the Riftwar, or what you think will happen next, or why I'm full of it and the whole mess is still as good as it was in days of yore. Wrath of a Mad God was an improvement on Conclave of Shadows, but the whole serialized Midkemia story's still got huge flaws and I'm not sure Feist can fix them at this point in the game. I would recommend the book to fans, as it really does have answers. However, for any who, say, stopped at the end of Serpentwar, and are relatively happy with that end, I would honestly advise you to give this latest arc a pass. Who knows? You may find more enjoyment here than I did, but it is my humble belief that there are other things you could be doing. I look forward to the first volume in the Demonwar duology, Rides a Dread Legion, but I do so with trepidation. Let's hope it has more going for it than just that awesome title.
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Sick from prilosec