Susan Boulton
Edited for submission
- Joined
- Mar 8, 2002
- Messages
- 4,445
Fantasy vs. realistic. The ideal story is a blend of the two.
To me the whole point of a story is that the characters in it make a journey. They, the world they live in, changes, for good or ill. Things progress and change. If there were no change, if everything at the end were the same, if the characters were the same, all unmarked by the events, what really is the point of telling the story...
Janny Wurts, both in her work with Raymond E Feist, and her series Light and Shadow has killed major characters, Raymond E Feist has too, his books span two or three generations, so it was plain that well loved characters were not going to be in the later books.
Anne Mcaffey has removed characters and the death of these, least to me has felt right.
The people you know as a young person are not often around when you, yourself, are middle aged. Death is, I feel, a touchstone to reality in a fantasy world. It makes the characters real in the sense you can relate them to you, and what you have experienced.
If the writer is skilled then the death moves the story on, affects the characters and opens up new pathways for the story to develop along.
As for my own work... the fate of each character in my serious work has been carefully worked out, thought on and used to drive the story to its conclusion. I suppose the monster is fantasy with a small f. I have no magic, no grand mages or elder races. Just man struggling to deal with the affects his choices have had for the world at large.
Yes, certain characters I have become attached too. But if their death in the any of the further five books I have outlined in the "world" I have created for the monster, will move the story in the direction I want it to go, then they will go.
To me the whole point of a story is that the characters in it make a journey. They, the world they live in, changes, for good or ill. Things progress and change. If there were no change, if everything at the end were the same, if the characters were the same, all unmarked by the events, what really is the point of telling the story...
Janny Wurts, both in her work with Raymond E Feist, and her series Light and Shadow has killed major characters, Raymond E Feist has too, his books span two or three generations, so it was plain that well loved characters were not going to be in the later books.
Anne Mcaffey has removed characters and the death of these, least to me has felt right.
The people you know as a young person are not often around when you, yourself, are middle aged. Death is, I feel, a touchstone to reality in a fantasy world. It makes the characters real in the sense you can relate them to you, and what you have experienced.
If the writer is skilled then the death moves the story on, affects the characters and opens up new pathways for the story to develop along.
As for my own work... the fate of each character in my serious work has been carefully worked out, thought on and used to drive the story to its conclusion. I suppose the monster is fantasy with a small f. I have no magic, no grand mages or elder races. Just man struggling to deal with the affects his choices have had for the world at large.
Yes, certain characters I have become attached too. But if their death in the any of the further five books I have outlined in the "world" I have created for the monster, will move the story in the direction I want it to go, then they will go.

