Lets Talk About New Fantasy v 'Old'

You're right: ASOIAF and Malazan and many current so-called grimdark series are filled with gray characters and settings without clear cut villains or heroes. However, I don't see those series as wanting to delve into worlds where clear cut villains and heroes exist. They are meant to mimic parts of this world where heroes and villains are all based on perspective.

Tolkien had a different purpose in mind, and it wasn't because he simply wanted black or white characters. There are evil characters, but the heroes are all shades of gray of varying extent. Most all of them are tragic. Saruman is a tragic figure and so is Gollum. In some ways, Frodo is as well, and Boromir is most definitely a tragic figure rather than heroic. But had Tolkien chosen to do so, he could have made those characters the central part of the story rather than merely very important side characters, we would recognize them as being gray. However, such a focus is, in its own way, similarly simplistic to what you mentioned earlier: characters that fall into an unambiguous shade, which in this case would be gray.

Completely agree. Tolkien made a conscious decision to make his world and characters the way they are. I'd never say that they're are objectively worse than the grimdark worlds and characters so prevalent today—that I like them more is just a personal preference.
 
Mikael, lol, dude, the whole conversation started when you said that Tolkien's world building was less complex than Malazan (and Song) and simplistic. That's what I've been responding to, that's what others have been responding to, so for you to announce that those first comments of yours that started the whole thing off are irrelevant to the discussion and I'm putting words in your mouth (that you originally spoke,) by bringing them up doesn't make a whole lot of sense to me. Here's how the conversation broke down:

1. Mikael says:

I don't think it's controversial to say that Tolkein's world building has been surpassed several times over. The Wheel of Time, A Song of Ice and Fire, and The Malazan Book of the Fallen, are a few series among many that have much larger and much more complex worlds.

And you said:

I just personally find the world building in the LOTR books to be a little too simplistic, and I can't think of single facet of its world building that comes close to the Malazan books or ASOIAF books (more so Malazan though).

2. To which I responded:

So you haven't read The Silmarillion then? Malazan is fun but it's basically game level world building (not surprising as it was for a game originally.)

And off we went. So it's not irrelevant -- it's what developed the issue.

You have now clarified that by simplistic, you didn't mean simplistic world-building at all, which explains why we had confusion. You meant that the moral themes of Lord of the Rings didn't interest you as much as the moral themes of Malazan. You meant that you found the morality and aspects of the characters of Tolkien's world simplistic black and white, and Malazan's complicated, not the world-building. (Which is a whole other kettle of fish from what the OP was originally asking about, which was detailed world-building in the Tolkien and Potter vein.)

And this issue that you are bringing up is simply the light-dark issue and has nothing to do with complexity in world design. It has to do with author's writing style and tone for stories.

Tolkien is using deliberately a mythic structure -- Beowulf, Roland, Morte d'Arthur -- which focuses on the heroic, the hopeful, the ordinary man thrust into struggles of great power, but also on the corruption and lure of power, the betrayal of the trusted, the power of the heroic to actually cause damage, the loss and devastation that come from neglect and greed. While the characters are not trying to negotiate a trade pact with Sauron, there are significant political issues, from the past -- events that created and banished Sauron -- to the present. The rivalries and claims of the elves and the dwarfs, which they struggle to set aside facing the bigger threat. The effort to convince the trees to kick in with the rest of the armies instead of being isolationist. Boromir is corrupted by the ring into nearly killing Frodo because his country has been left to defend the border with Modor largely alone and he's got a big political negotiation chip on his shoulder about that. There is an entire feminist plotline about social change in there with Eowyn. There are probably more discussions of political issues in Lord of the Rings than there are actual battle scenes, and quite a bit of wrangling in The Hobbit.

Malazan's cast of equally conflicted, opportunistic, sometimes nasty characters are no more realistic or complex than Tolkien's more mythic warriors and folksy ordinary folk, and they are no less stereotypical. Noir is as old as the hills at this point in fantasy fiction. But the tone is different and it's alright to like that tone better, to be more immersed in a world that is largely without hope, comraderie and love than one that is.

But that doesn't mean the one with hope is less morally complex. Tolkien's work is mythic (including The Silmarillon,) and about loss and determination against the corruption of power, which is why it's resonated over the decades.

Malazan is an adventure battle story on acid built as a puzzle game. Which, oddly enough, is very common in secondary world fantasy fiction. But Erikson does it well, jumping around in time, playing one conflict off another. He and Tolkien actually not only share some of the same themes (war poisons everything, for instance,) but have some of the same takes on them that are not always so ambiguous.

For some, Malazan is not immersive because they don't find the characters interesting and just wait for them to die (mostly those people don't like the time jumps, I've found.) For others, it's very immersive, and they may have decided, at some point in their youths, that people doing helpful acts in fiction was boring. Others can go either way.

But cynicism and courage really don't get to one up each other in depth and are often related. I do think that the way Erikson set up his world system does have a lot of interest to it. But I think in terms of vivid landscapes, Tolkien does better there, although Erikson has his moments (I will always love the chained dogs.) Tolkien's style, which is again coming mainly from Edwardian sensibilities of the 1900's-1930's, is less modern and thus of less interest to some readers. But Erikson's time jumping, and less interest in individuals versus the grand sweep of war and the machinations of spy craft, is also of less interest to some readers.

But on either the landscape (world-building) front or the moral theme front, for me, I can't see Tolkien as being lacking in complexity.
 
Mikael, lol, dude, the whole conversation started when you said that Tolkien's world building was less complex than Malazan (and Song) and simplistic. That's what I've been responding to, that's what others have been responding to, so for you to announce that those first comments of yours that started the whole thing off are irrelevant to the discussion and I'm putting words in your mouth (that you originally spoke,) by bringing them up doesn't make a whole lot of sense to me.

You're not getting it. By all means argue with me about how simple or complex Middle Earth and Malazan are, as others have been—I may very well be wrong, and I have no problem with that. However, along the way you were so intent to prove your point you oversimplified my argument by distorting it in to something I didn't say. Resultantly, the only points in your argument that I said were irrelevant were the responses that deliberately avoided the fact you'd spoken for me.

When I'm having a discussion with someone, whether online or in person, I always try my very hardest not to skew their views no matter how heated it gets, because I want the both of us to grow (however little) from the discussion, and such growth is completely undermined by obfuscation and misrepresentation. Unfortunately that's exactly what's happened here. I really don't want to harp on this anymore. If you still don't understand where I'm coming from then so be it. I'm happy to move past it if you are.

But on either the landscape (world-building) front or the moral theme front, for me, I can't see Tolkien as being lacking in complexity.

Fair enough. You make a compelling case.
 
Mikael, what you're currently arguing is that you personally prefer the moral ambiguity of the Malazan and ASOIAF books to LOTR. Your original argument was that Malazan and ASOIAF had "much larger and much more complex worlds", and that their worldbuilding is so good compared to LOTR that you "can't think of single facet of its world building that comes close".

Those are very different arguments, so it's no surprise that people are having a hard time understanding what you're really getting at.
 
Mikael, what you're currently arguing is that you personally prefer the moral ambiguity of the Malazan and ASOIAF books to LOTR. Your original argument was that Malazan and ASOIAF had "much larger and much more complex worlds", and that their worldbuilding is so good compared to LOTR that you "can't think of single facet of its world building that comes close".

Those are very different arguments, so it's no surprise that people are having a hard time understanding what you're really getting at.

The nature of an argument can change after some discussion, no? In any case, while my early statements were hyperbolic, I still think the world of Malazan is larger and more complex than the world presented in The Hobbit and LOTR.
 
The nature of an argument can change after some discussion, no? In any case, while my early statements were hyperbolic, I still think the world of Malazan is larger and more complex than the world presented in The Hobbit and LOTR.

Yes, the nature of an argument can change, Mikael. People can also change their minds about what they said before. We just didn't get a signal change of that from you. Hence the confusion. Especially when you go back to saying that Malazan is larger and more complex in its world, but we still don't know which aspects of world building you are referring to, because when I thought it was about actual detailed world building, I was putting words in your mouth, and then when I thought it was actually about moral themes in the works, that was putting words in your mouth. So clearly I suck at understanding what you mean when you use words like larger, complex and moral ambiguity -- even when I asked you about them. I will therefore not continue It's no fun if it's not fun for you to have the discussion.

I think I'll just conclude that all three of those works are broad, but how immersive they will be does depend on the particular parameters and preferences of the person. For very detailed world descriptions, a lot of the big epic sec world fantasy series are the ones that go all out. They often get criticized for it, but it's a fun type of story.
 
I was putting words in your mouth, and then when I thought it was actually about moral themes in the works, that was putting words in your mouth.

No, of course not. I think our conversation has be muddied by quoting and counter quoting, to the point where maybe neither of us is exactly sure what the other is referring to. There are only two cases where I accused you of doing so and they were the following:

The OP was asking for minutiae, in part, so saying you're not interested in minutiae is not really the point.

And:

But basically saying that you couldn't get through the complexity of The Silmarillion, but that this means Tolkien isn't complex in world-building, whereas Erikson's game-centered world building is somehow accessible but more complex than Tolkien doesn't compute much for me.

Apologies for bringing them up again, as it now seems clear to me that you didn't do it purpose, but I'm pointing these out for clarity's sake. Most of what you've said I agree with, but some of your points stemmed from these misunderstandings of my words so I took issue with them. Looking back I probably should have just moved on as they stymied our discussion.

I think I'll just conclude that all three of those works are broad, but how immersive they will be does depend on the particular parameters and preferences of the person. For very detailed world descriptions, a lot of the big epic sec world fantasy series are the ones that go all out. They often get criticized for it, but it's a fun type of story.

Well said.
 
Thanks to KatG for articulating much of what I love about Tolkien. Rather than attempt the same, I will just note the first "gray" character that popped into my head during the discussion: Lobelia Sackville-Baggins!
 

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