hippokrene
Peckish
- Joined
- Jun 14, 2007
- Messages
- 1,203
On the prevalence of US tropes in storytelling
[FULL POST]
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In short, I’m tired of being invaded by US culture. I’m tired of US tropes being cited as the norm (even when it’s obvious that the rest of the world doesn’t follow such tropes), of bookshelves featuring translations from US writers and movies following standard Hollywood fare–of the one-way street which means the US sets the tune for the rest of the world, and that anything that looks remotely worthy from non-US countries is given a local remake for those who can’t stand to watch dubbed or subtitled movies (guess what–we watch dubbed/subtitled US movies all the time in France). I’m tired of the way US culture and tropes have so pervaded popular culture that we no longer even question them, or even recognise them–and, worse, that people outside the US are actively aping them in search of the so-called “universal stories” [1].
<SNIP?>
I’m tired of plots that value individualism and egotism above all else; of heroes that always have to be the masters of their own fates, to be active and not take anything that life deals at them lying down (whereas most of the time, we lie down, we accept, we deal with what we have been given); of heroes that have to be strong and only take marginal help from others to solve their own problems; of heroes that have a destiny, and of movies and books in which breaking up with all traditions is good so long as one finds and follow one’s own path (there are a lot of cultures where breaking up with traditions isn’t necessarily a good thing, and no, this doesn’t mean that they’re evil and backward). I’m tired of how genre(s) put(s) a disproportionate value on heroes who are active and not passive (and, by extension, belittles and dismisses every use of passive voice, and always asks for sentences to be frenetically punchy); of how the most important thing that can happen to a person is to be “given their own story”, as stories weren’t made up of a mosaic of people all interacting together; of how teams exist only either as a background and foil for a single hero, or as a compendium of individuals, each fighting to be outdo each other in stupid displays of heroism (yes, X-men, I’m looking at you).
I’m tired of the casual acceptance of violence as a valid answer to anything, of the proliferation of guns in movies and books, of how it’s always acceptable to go face the bad guys with a sword or a pistol instead of seeking a peaceful resolve. I am sick of the redefinition of narrative as violence, of how everything has to be a conflict in order to be valid–even to the point of defining conflict “against yourself”, which contributes to trivialising the use of the word “conflict”, not to mention twist it far beyond its original meaning. I don’t want my stories to be only about blowing things up, or about good guys facing off bad guys, and dispatching them while stubbornly refusing to think about the ethics of killing, and the fact that the world seldom comes in black-and-white. I want violence to have consequences, both for those who have recourse to it, and for its victims; not to be something you can shrug off in the morning as if it never happened.
I don’t want stories in which the main character has to be sympathetic and with the moral high ground [2] in order to be worthwhile; in which people have to change in order for the plot to be significant; in which women exist only to be sidelined or as surrogate men. I don’t want stories that can be described in neat little boxes, or novels which can be reduced to a high concept and a series of story arcs (and, especially, I don’t want to hear about the Hero’s Journey, or the Three-Act Plot, or the Thirty-Six or Fifty-Five Basic Plots as if they were all some kinds of Holy Gospel). I want novels which can be complex and organic like life itself, and which don’t have to be neatly pigeon-holed in order to be read and enjoyed.
[FULL POST]
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