saintjon
Illustrious Gambler
- Joined
- Jan 12, 2002
- Messages
- 4,471
Okay, the thing is, why do you need to be a world-builder? I expressed this about making RPG's in the games forum but I think it holds true here as well.
I don't think that how good of a world-builder you are has any impact whatsoever on how good of a fantasy writer you are. I think it's more a question of the author's taste. Couldn't that be more like a merit as an author in general, as opposed to a fantasy author?
AArgh!! I'm getting muddled up in language. The point is, there are some people who think that just because Tolkien invented this crazy good world, with all of it's history and everything, and Lord of the Rings was such a sweet fantasy story, well, if you can't do the same you can't compare.
However, lately I've been liking this idea of a fantasy story which only touches on a small part of the world like say, a mountain range in the desert or something or a subarctic forest region, the characters never leave that region for the duration of the story (I know this has been done a lot for one-shot books, but I'm thinking several volume epic here) and the history of the world is never delved into in great detail (how well can we pinpoint the history of our own world, anyway? or better yet, how well could we in midieval times?)
I think that doing this would force an author to develop that one area much more richly than many of the postcard settings which pop up in a lot of stories today. I think that would make for a very refreshing story element and one which did NOT require the author to spend years compiling notes on the history of this or that underdeveloped setting piece.
I don't think that how good of a world-builder you are has any impact whatsoever on how good of a fantasy writer you are. I think it's more a question of the author's taste. Couldn't that be more like a merit as an author in general, as opposed to a fantasy author?
AArgh!! I'm getting muddled up in language. The point is, there are some people who think that just because Tolkien invented this crazy good world, with all of it's history and everything, and Lord of the Rings was such a sweet fantasy story, well, if you can't do the same you can't compare.
However, lately I've been liking this idea of a fantasy story which only touches on a small part of the world like say, a mountain range in the desert or something or a subarctic forest region, the characters never leave that region for the duration of the story (I know this has been done a lot for one-shot books, but I'm thinking several volume epic here) and the history of the world is never delved into in great detail (how well can we pinpoint the history of our own world, anyway? or better yet, how well could we in midieval times?)
I think that doing this would force an author to develop that one area much more richly than many of the postcard settings which pop up in a lot of stories today. I think that would make for a very refreshing story element and one which did NOT require the author to spend years compiling notes on the history of this or that underdeveloped setting piece.

