Reality....
I just finished Super Born
http://www.superborn.net and I love how the "super woman" throws beer trucks around and makes the bad guys look pitiful. It has great action moments.
Which is exactly where I stop as a reader. If you try to throw a car at someone, which part of the car, exactly, is designed for the car to be hung from it, say? The door handle? No, it'd snap off. The bumper? It'd bend off and snap at the bolts. What you're left with is deadlifting the car and then throwing it, and I have to ask--just how sticky are those shoes the character is wearing that they can accelerate a car to the point it would do any damage? Beyond lobbing at them like a watermelon and hoping they're too distracted to dodge it? Considering the coefficient of friction on those shoes is probably the same as the car's tires on the asphalt, getting that car to 60 mph by throwing it would take some doing... either a running start a la the javelin toss or a big-ass slingshot.
I can give them a free pass on flying, regeneration and super strength and your basic energy weapon bits (Cyclops, Havoc) and teleportation and magic as being mere fun, but the fights, while visually interesting, aren't realistic enough for me and break my suspension of disbelief (in general).
Similar to the CSI:NY episode where people hid behind roof-top units, which are made out of sheet metal and contain fans, and used for them for cover from gunfire. It just doesn't work that way, folks. Bullets go through sheet metal. That's why they put armor on the side of a tank, not sheet metal.
Now I know I'm getting all physics on the situation, but if heroes are to be integrated with the "real world," as Watchmen pretended, well, they have to play along. And don't get me started on that dip who wrote
The Physics of Superheroes.
Where's the eye roll icon?
Pragmatically, as an author, I'd aim my superhero books / novels / movies at the YA and independent readers--I think they enjoy them best. Which seems to be what manga is doing. Aren't those text? I admit I haven't cracked the spine on any of them.
As to the rush of movies--the Marvel and Stan Lee lawsuits probably settled and that's what's allowing all these movies to come out--prior to that they all had options and scripts and no ability to proceed until the lawsuits were settled or decided. As to comics being a losing venture--not really and not anymore. You have to view the comic as a loss leader to get the movie deal once you've established an audience. Marvel teetered on bankruptcy a number of times yet held on. Now with the movie deals they're very happy. Can't blame a company for making a buck.
That said, work-for-hire tends to border on theft. Corporate theft. But the music industry is twelve times as bad as the comics industry. The comic industry actually has a character they're trying to preserve. Look at the tie-in market--those are also (I think) work-for-hire. But the comic created the audience (vide: Captain America), not the book author or the writer of the latest four issues. The music industry has no equivalent. Ultimately, I don't believe anyone in the comics industry in the 60s and 70s anticipated there being movies for these things, and so their agreements with the writers/inkers never covered movie rights.
I still want to see the second Crow movie. Apparently the director of cinematography for
The Human Stain worked on that movie. And
The Human Stain was well shot. Reminded me of
The Third Man.
--Brian.