Finished up Fable 3 the other day. It was fun, but man they really dumbed it down. A lot of things they simplified that I didn't think needed simplifying.
Also, instead of an inventory menu when you press back you had to press start which brought you to a sanctuary and then you had to run around into different rooms. This was very annoying, because if I got a weapon and wanted to see the stats for it, instead of just going to an inventory menu and looking at it (which takes all of what, 15 seconds?) I'd have to press start, be zoomed to the sanctuary then run into a room where the weapon was, have a small load screen that would bring me to the room, run up to the weapon, check it out and then press start again, have another load screen and then be back where I was in the first place. Honestly, that was poorly planned.
And they ruined the best spells. Slow Time and Summon Creatures were my favourites in the first two games, but they got rid of them as spells altogether and made them potions. And of course, the shop keepers only have one or two of them at a time. I think they probably did that in an attempt to make combat harder, but it didn't work. I did the entire final mission in under five minutes. It was laughable, I thought. By the end, with my Ranged, Melee and Magic skills maxed, nothing could stand up to me. All I had to do was cast Lightening once and all the baddies around me died.
It was a fun game, and I enjoyed it, but it's no longer an RPG and it could have been WAY better. I was disappointed.